


In a separate mode of play, a "Don's View" strategy map perspective lays out the whole city, showing the players which competing crime family has control of which criminal enterprises in which areas, and allowing them to plan a strategy for conquest that considers location and profit-boosting monopolies. In Godfather II players also take a leading role in determining those overall missions. From a third-person perspective, players engage in gun battles, fistfights, and deadly driving assignments, often as part of larger, overall missions.

Godfather II advises its players to "act like a mobster, but think like a don." Like Electronic Arts' original Godfather, the sequel is a Grand Theft Auto-style open world adventure, in which players can explore a large urban area and take part in violent mafia crime.
